

Personally, I can't stand the floaty controls and amped up speed that COD has gone to nowadays (and don't get me started on the utterly forgetable protagonists in those series). If your complaint was a lack of variety of enemies or weapons or boss fights that were too easy, then we'd have something to discuss, but yours is a viewpoint that I constantly hear from my friends that only play COD.

That's pretty much EVERY FPS game including your beloved Call of Duty series. Paul I think it's a little disingenuous to call the game tedious because you step into a room and shoot people, rinse and repeat. When all the monsters are defeated, you move on. You go from point A to point B, and you shoot back at things that attack you. It’s a rails shooter that makes no pretense of pretending that you can explore the seemingly big world around you. Sit, mouth agape, as you once again protect a thing or an area during predictable waves of attacks. Early on, thrill as you carry a crate across a large area. Because you have.Īnd my are there are some truly tedious sequences in the game. It’s the same old, same old from a play perspective, and like “Star Wars Episode 7: The Force Awakens,” it’s better looking than the original, but you feel like you’ve seen this one before.

Emergence holes return as nests, and you close them with frag grenades as before. There are the same types of monsters, with the same capabilities and weapons. Very quickly, the robots are pushed aside for a new set of aliens that are quite suspiciously exactly like the old set of aliens from the original trilogy. You’ll need to get by this braggart at one point.
