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Far cry 2 color mod
Far cry 2 color mod











far cry 2 color mod far cry 2 color mod far cry 2 color mod

you can always go back to an old dungeon and replay it against new enemies if you want). And of course, even Skyrim resets stuff every few days to make sure save files don't get too big, though this kind of factors into gameplay as well (i.e. The performance problems with the PS3 version of the game were a direct result of save files getting too big and bloated for the console's small memory capacity to handle.

far cry 2 color mod

The way games like Skyrim do it is they assign a byte to changes made to the default game package, rather than the entire game world, otherwise you'd have a massive save file. And as I said, if you don't include that in a savegame anyway, it's all going to disappear the second the player quits the game (or, his/her computer crashes, which seems more likely in this case).īesides, saving every single change to the game world gets really, really tough. The entire point of memory management is to mark and unmark memory as used when necessary, and if you don't do that you tend to end up with major problems. it would completely ruin the game's performance and could lead to data corruption very quickly. You would specifically need to write new code that would make exceptions for certain things - for instance, get rid of corpses, guns and so on but retain enemy deaths (probably requires assigning a unique variable to every enemy in the game, something that hasn't been done I'm sure), or even add a new timer that says "okay, 3 days until respawning enemies." In other words the game was never built with it in mind, so it's not something mods can fix without an SDK.Īlso if you did exactly as you proposed, i.e. Click to expand.Because then you'd have to save the game state, and as far as I know that isn't included in savegames etc.













Far cry 2 color mod